OBJS = main.cpp engine.h
CC = g++
COMPILER_FLAGS = -Wall
LINKER_FLAGS = -lSDL2 -lSDL2_image
OBJ_NAME = run

all: $(OBJS) 
	$(CC) $(OBJS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)

clean:
	rm *.o $(OBJ_NAME)
