Aplicando callbacks para las acciones del ui

This commit is contained in:
2025-06-26 21:44:16 -04:00
parent 5ebc235cae
commit 8b20f4499d
6 changed files with 204 additions and 16 deletions

View File

@@ -7,19 +7,39 @@
struct CallbackManager
{
using RomLoadCallback = std::function<void(const std::string &)>;
using RomLoadCallback = std::function<void(const std::string&)>;
using ResetCallback = std::function<void()>;
using ResumeCallback = std::function<void()>;
using StopCallback = std::function<void()>;
using StepCallback = std::function<void(int)>;
using IPSCallback = std::function<void(int)>;
using ReloadCallback = std::function<void()>;
void set_rom_load_callback(const RomLoadCallback& callback);
void set_reset_callback(const ResetCallback& callback);
void set_resume_callback(const ResumeCallback& callback);
void set_stop_callback(const StopCallback& callback);
void set_step_callback(const StepCallback& callback);
void set_ips_callback(const IPSCallback& callback);
void set_reload_callback(const ReloadCallback& callback);
void trigger_rom_load(const std::string& path);
void trigger_reset();
void trigger_resume();
void trigger_stop();
void trigger_step(int);
void trigger_ips(int);
void trigger_reload();
private:
RomLoadCallback rom_load_callback;
ResetCallback reset_callback;
ResumeCallback resume_callback;
StopCallback stop_callback;
StepCallback step_callback;
IPSCallback ips_callback;
ReloadCallback reload_callback;
};
#endif //CALLBACKMANAGER_H
#endif //CALLBACKMANAGER_H