Iniciando un buen sistema de callbacks!
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@@ -10,6 +10,7 @@
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class Machine {
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std::shared_ptr<MachineState> machine_state;
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std::shared_ptr<Graphics> graphics;
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std::shared_ptr<CallbackManager> callback_manager;
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std::unique_ptr<Interpreter> interpreter;
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std::unique_ptr<UIManager> ui_manager;
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@@ -24,6 +25,7 @@ class Machine {
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void on_reset() const;
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public:
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void register_callbacks();
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Machine();
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void iterate();
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bool on_event(const SDL_Event* event) const;
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